Web and Touch Support Added


Greetings fellow gamers and developers.  Just a quick announcement for everyone, we've added support for running the game in a browser and have also enabled touch support for mobile phone/tablet support.   I had to set the renderer to OpenGL ES 2 to ensure that the engine uses WebGL 1 instead of 2.  WebGL 2 support  is iffy and therefor not recommended at this point.  I think once Godot removes their OpenGL ES 3 renderer in favor of Vulkan this situation might change so I'll revisit this at that time.  In any case I didn't use any GLES 3 features anyway so GLES 2 works fine in my case.

Files

JamRunner_1.2.zip 13 MB
16 days ago
JamRunner_1.2_web.zip Play in browser
16 days ago

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