Web and Touch Support Added
Greetings fellow gamers and developers. Just a quick announcement for everyone, we've added support for running the game in a browser and have also enabled touch support for mobile phone/tablet support. I had to set the renderer to OpenGL ES 2 to ensure that the engine uses WebGL 1 instead of 2. WebGL 2 support is iffy and therefor not recommended at this point. I think once Godot removes their OpenGL ES 3 renderer in favor of Vulkan this situation might change so I'll revisit this at that time. In any case I didn't use any GLES 3 features anyway so GLES 2 works fine in my case.
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